
For a reboot Need For Speed seems worryingly confused about its identity and purpose, and rather than a fresh start this just feels like another stalled entry. Which, unlike live action cut scenes and always-online multiplayer, is something that fans have been actively calling for. Obviously this isn’t technically anything new either, but the mix of performance and customisation options is extremely impressive and second only to the Forza series.īut that only adds to our confusion as to why EA didn’t just go ahead and make Need For Speed: Underground 3. The only thing the game really gets right is reintroducing the customisation options from the Underground games. Especially the way the fifth rate Fast and Furious wannabes are always calling you up during a race to bombard you with banal taunts and plot points. They are, of course, embarrassingly awful and although that seems to be on purpose we have no idea why EA thought that would be something people would want. Oh, and there are live action cut scenes as well. What’s also weird is watching other players zoom around engaged in their own races that you can’t see, which completely breaks the sense of immersion that was presumably the whole point in the first place. With online racing and the most advanced graphics and car customization tools ever, Need for Speed Carbon is the ultimate next generation racing game. But as you might be gathering there’s not a lot in this game that makes much sense.Īnd just to make things even worse there’s a real lack of variety or imagination in the multiplayer modes anyway, with fan favourites such as capture the flag and drag racing conspicuous by their absence. As the police turn up the heat, the battle ultimately shifts to Carbon Canyon, where territories and reputations can be lost on every perilous curve. This is exactly what always happens when a company tries something like this, so why EA would want to create such a rod for their back we have no idea. There is zero benefit to this for you as a player, and considerable disadvantage if your Internet connection, or EA’s servers, happen to fritz out for a second and you lose your progress.

Even if you’ve said you don’t want to play with other people. As such, the most distinctive element of Need For Speed’s online features is that it has to be online at all times or the game simply won’t work. As is the concept of forming ‘crews’ and racing as a team. Now you can fistbump all the obnoxious characters and drink a bunch of Monster in 4K.Maybe it’s the fact that the game is always set at night (sometimes it gets as far as pre-dawn but then immediately switches back to night again), and so there’s not actually that much traffic on the roads, but none of the cars ever seem to move nearly as fast their accelerometers are pretending.įilling the city with online players is also something other racers, including other Need For Speed games, have been doing for years now. Origin Access members will get a five day head start, gaining access to the game on March 10. Need for Speed PC will be available on March 15. We said Need for Speed had “some impressive car customisation, but needy, irritating characters,” scoring it 7/10 in our review. “Seeing is believing so we’re hoping when you see and play Need for Speed running with an unlocked framerate and at a 4k resolution you’ll be just as excited as we are.”


“We’re incredibly proud of how good Need for Speed looks visually, a sentiment we know many of you share, and we’re excited to show you the game running at a higher frame rate.” In a blog post, developer Ghost Games provided further details on the PC release. The trailer also confirms the game will support Logitech, Thrustmaster and Fanatec steering wheels at launch. The console versions lacked the above feature, which was a huge turn off for hardcore racing fans.Įlectronic Arts announced the release in a brief new trailer.
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The PC version of Need for Speed will ship with a host of improvements and new features, including the addition of manual transmission for all cars. Having launched for consoles back in 2015, the Need for Speed reboot has kept PC players waiting for a while now.įortunately, it seems the delay will be worth the wait. Electronic Arts has announced that the latest Need for Speed is coming to PC on March 15, complete with 4K support and some new features.
